Before I wrap up this map and give it a shiney Browse Picture I want to toss it into the community and get some input from those willing to test it.
This is a tournament/symetric-style map designed for 2-8 players focused heavily on even distribution of resources. The phase lanes of this map are longer (hopefully not excessive) than typical to enhance the functionality of phase jump detectors.
I hope the hours of trigonomerty are appreciated as I have not done it in years and it took far longer than expected to correctly place the planets.
*Update* I forgot to mention that I created this map to be used with a mod I used with my friends online. The tournament version of the mod takes out the random numbers of resource spawns in addition to adding slightly more to each planet and supporting non-colonizables (extractors). It has several more changes but I'll get into that once I release it.
Here's a link to the map and a preview.
http://www.thehavenguild.org/downloads/2 O'Clock.zip

Update: *Corrected Wormhole Problem*