Hey all, it seems (like eveybody else in the forum) that I decided to make a mod changing the amount of fighters in the game. Not that I made only one cheap supercarrier, (although I did learn that your average aircraft carrier of today has something like 80 planes in it), I increased the aircraft capacity of all the ships that carry them, but I have one little problem. I set the "CanFireAtStrikeCraft" or whatever value it was for all base defence turrets to true, but they can't track the little blighters (yes, I DID say blighters). I'd like to add a new turret that can shoot at them (instead of just fiddling with the values already present, because anyone can do that), is there any way I can make a smaller clone of the current one for each faction that can target them? If not a guide, maybe simply a shunt in the right direction?
Many thanks to all the helpful posts I found lurking around so far.