Anyone done this yet? I substituted the vanilla meshes with newly created ones, and as far as I can tell, everything is ok with them, they are mapped, textures specified, hasValidTangents turned to False, points assigned. Yet, when I look at them in game, the planet is five times larger now, but is missing its texture entirely. The elevators scale nicely, but the globe is grey and, for some reason, is pulsing from time to time. Very strange.