There have been a lot of posts on how much effort is being devoted to making GalCiv2 a fun gaming experience. Which is fine if you are going to play a single game or a couple games, but, is it still fun many, many games later? What I want to do is give some feedback on some of the setting and features I find tedious and rather annoying after many, many games.
One of my biggest complaints right now is ship construction. I take the time to build a line of ships, one, an upgrade from the previous. But unless I have all the research done for a particular ship, it would show up in the list, but it is real hard to figure out what is needed to build a ship. The tech tree will give you an idea, but things like miniaturization is not listed. I would like to be able to see all my ships even if I can’t build them and see any and all research needed in order to build them. It would be even better if I could just say "research ship" and the necessary technologies would be queued up for research and not bug me ever few turns to pick my next research project.
Speaking of research, I would like to be able to click on any visible technology in the tech tree and again not get any "pop-ups" until the research up to and including that technology is complete.
As for other "pop-ups" like the ones that have you choose "good-neutral-evil" options. I have fun reading them and all, but I find it a little sloppy when I get the same one twice in a row and annoying when I get it three times in a row. How about an option to answer same question the same way for the game or better yet only ask the question one time. Once all those type of questions get asked don’t ask any more.
I would like to have a log of what is going on in the universe. Too often I’ll have one of my worlds invaded and afterwards I have no idea what world I was dealing with. The name flashed on the screen before the battle, but I still have a hard time figuring where it was and what the result was (did I lose any buildings, how many people did I lose…). I’d also like to have in this log the activities of the other races (such-n-such just invaded so-n-so’s world) and if I have some espionage, the activities between the other races (such-n- such just traded x research for y amount from so-n-so). I’d also like to be able to save that log after the game is finished.
Lastly I would like a better way of organizing planetary improvements. I often find myself search through the list because after a few researched technologies the name and icon of the improvement has changed a couple of times and I can’t find the old name in the list. Even if you could color code the improvement similar to how tech tree is (research buildings would be outlined in blue) it would be easier to see in a long list.
Anyway these are a few of the things that I would really like to see enhanced and I believe they would greatly increase the game’s replayability. Hopefully others will add ideas here and maybe someday soon get a patch more focused on this part of the game.