Sins of a Solar Empire II - Paths to Power DLC Pack and Major v1.4 Update Now Available
New DLC pack for acclaimed strategy title features 10+ scenario maps with objective-based gameplay and Free v1.4 update introduces Population Mechanic
Get the DLC and Sins II Now
Players will have their strategic knowledge and skill tested like never before as Sins of a Solar Empire II has officially released its first paid DLC, “Paths to Power,” today. This DLC debuts 10 new scenario maps that will test players with unique, objective-based challenge missions each with their own victory conditions. Whether you are defending your home planet from relentless invaders as the Pranast United faction, or assimilating the human population of the galaxy as the Advent; Paths to Power will push even the most seasoned of Sins players.
“With Paths to Power, we set out to create wholly unique gameplay scenarios where players will create strategies they’ve never used before in Sins II,” said Brian Clair, Executive Producer at Stardock. “In addition to this great new DLC pack, we get to bring a free new update to all players with Update v1.4 featuring the return of Population, as well as new units and planet types!”
Examples of Paths to Power Scenarios:
Conversion
The Unity must grow if it’s to continue the wars against the despised TEC and obnoxious Vasari. The Advent have suffered many losses of late and fresh blood is needed. It’s time to assimilate the populations of the galaxy to the Unity’s cause using new culture and population gameplay mechanics.
Seek & Destroy
The Vasari Exodus are attempting to summon the feared ‘mad’ Vorastra titan from deep space as a means to destroy their enemies once and for all. Played from the perspective of either the Vasari Exodus or the TEC, you must capture special Phase Resonators and hold them against your foe. Which side will you fight for?
Clash of the Titans
The Aluxian Resurgence is proving to be a major thorn for the greater powers of the region. You must eliminate their homeworld using only a titan that’s been equipped with the ability to summon reinforcements. Be careful - you don’t have a homeworld to fall back to!
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Massive ‘Total Subjugation’ (v1.4) Update - Free for all Sins 2 players!
This update re-introduces the Population mechanic from the original Sins of a Solar Empire. This time in Sins II, the culture of your Empire will determine your population’s allegiance; giving players bonus resources or debuffs based on the loyalty of their citizens!
v1.4 Features
View the full changelog here
Population Mechanics:
Population is a new mechanic for Sins II and is heavily lore-based. Culture now affects the populations of the galaxy, creating diverging allegiances. The player who dominates culture on a planet will gain bonuses to resource and research generation; while other cultures present debuff those bonuses.
New Units:
- TEC Stilat Missile Corvette
- Vasari Heavy Fighter Strikecraft
- Vasari Junsurak Warden Frigate
New Planet Types:
Three new gravity wells have been added in this update: Ice Moon, Volcanic Moon and Barren Planet.
Huge Rebalance:
This update contains a massive rebalance of the game on everything from research costs, to unit durability and more.


