Since I don't know English, I will also copy the Chinese version of the translation software to avoid any expression errors.
1.技能加点系统:大部分玩家可能都会有自己的加点优先级,而自动加点并不能实现这个目标,我希望官方可以出一个功能窗口,让玩家选择自动加点的优先级即可
1. Skill addition system: Most players may have their own priority for adding points, and automatic addition cannot achieve this goal. I hope the official can provide a function window for players to choose the priority of automatic addition
例如:玩家选择优先级为(4,1,2,3),那么到等级6的时候,会优先加点4技能,其他时候可以升级1技能的时候就会自动学习1技能
For example, if the player chooses priority level (4, 1, 2, 3), then when reaching level 6, they will prioritize adding skill 4. At other times, when they can upgrade skill 1, they will automatically learn skill 1
2.主力舰模块系统:每艘特定的主力舰后期玩家要装的东西其实都是一样的,一但超过10艘以上的主力舰,所有的apm都用于操作给主力舰安装模块了,特别是在pvp的环境中, 甚至可以看到我们技能都没空去点,毕竟这个时候我们可能面临好几个战场的操作压力。 我们需要类似(游戏:stellaris)里面舰队配置模板一样的东西, 让每艘主力舰自动按照模板自己安装。
2. Main ship module system: The things that players need to install on each specific main ship in the later stage are actually the same. Once there are more than 10 main ships, all APM are used to install modules on the main ships, especially in the PVP environment. It can even be seen that our skills are not available to click, after all, we may face operational pressure on several battlefields at this time. We need something similar to the fleet configuration template in Stellaris, so that each main ship can automatically install according to the template.
随着sin2的节奏的加快,现在pvp的环境中在水平比较高的5v5玩家对决中,也能到达后期2400补给的主力舰队,但是这个安装模块的操作真的很难用。毕竟在sin1的pvp环境中甚至连给主力舰加点技能的时间都没有。。。
With the acceleration of the pace of sin2, it is now possible to reach the main fleet of 2400 supplies in high-level 5v5 player battles in the PVP environment, but the operation of this installation module is really difficult to use. After all, in the PVP environment of sin1, there is not even enough time to add skills to the main ship...