I’ve seen a few gripes here about resource availability not being well balanced. I prefer to play on ‘rare’ resources - yet antimatter and durantium are all over the place, while promethium had only two spots in the whole universe. Elerium is slightly more and - well - you get the point. The way the game is set I either get a shitton of everything or a few which are not only rare - they are virtually mia. By the time I find them it is too late to use them….
my suggestion is that in some future iteration instead of a slider for ‘resources’ the menu instead be more granular;
Resource Instance per sector
antimatter .25 to 10
promethium .25 to 10
durantium .25 to 10
etc.
this way I can feel much more confident that my galaxy layout won’t be a game-breaker
BTW - I’m sorry if this isn’t the proper place for suggestions- i dug a bit and this seemed the most likely location for such a post.