Ok just built planetary shields... planet is apparently invulnerable after that. However with a novalith reload time of 3mins and approx two shots per planet kill iirc, I will have lost half the other planets before being able to build shields around them.
How many jumps can they fire? Is it much less than the original which iirc was unlimited?
It's one jump only, and with a Tier V tech that's improved to two jumps.
Here's something that Blair Fraser said on it once in the Discord, when comparing it to the Loyalists:
Blair Fraser, 24 May 2023: "There is currently no super weapon for the Loyalists by design (subject to change). They were already juiced up compared to the Rebels. With Loyalists we expect a creeping line of twin fortresses, deployable starbases, higher levels of garrisons, and titan beach-head support, etc. All the new (or improved) Rebel stuff in the update is to help bring them up to par with Loyalists and to promote a more offensive strategy compared to Loyalists. All subject to change based on how things go (i.e. nothing is written in stone)."
Compared to the Rebel's creeping Novaliths; they can also use the Titan's Novalith of course which is greatly offensive as well.