Some more random issues in 1.6

These are just some things I've noticed while playing 1.6.

The first battle after loading up the game autoplays, but to change the view you have to click play to make it switch.
My ships often overlap and then split up later in the battle, or start out very close together and slowly start to collide.  This is for frigates and larger ships, fighters seem fine.

It's way too easy to accidentally destroy a planetary improvement.  Also the "destroy improvement" banner obstructs the view of other buildings.  Could this option be moved out of the way perhaps?

Someone mentioned this already, but it would be great to be able to move leaders to other jobs without firing them and taking the loyalty hit.  (You can already do this with Faction leaders to some extent, in that they show up in the potential planetary governors list.)

Is there a way to see when my treaties are going to expire with the various civs?  If so I haven't located it.  Nice to have?

I can't obsolete a ship I'm not allowed to build (but it shows up in my list anyway).  Along those lines, there are ship options that result in unbuildable ships.  Like the flag module -- you can't actually build a ship with this on it.  Why is it an option then?

The survey event that gives you a new planet, or when you use the seeds of yggdrassil, the planet icon does not update until you reload the game.  It appears as a black circle still.

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Reply #1 Top

Is there a way to see when my treaties are going to expire with the various civs? If so I haven't located it. Nice to have?
End of quote

I would really like to see this. As far as I know, the way it is now, you have to carefully watch the notifications and/or periodically check the other civ's opinion of you (at least for open borders).

Reply #2 Top

Quoting Publius, reply 1


Is there a way to see when my treaties are going to expire with the various civs? If so I haven't located it. Nice to have?



I would really like to see this. As far as I know, the way it is now, you have to carefully watch the notifications and/or periodically check the other civ's opinion of you (at least for open borders).

End of Publius's quote

Agree.  We need this somewhere in the diplomacy screen.

Also: We need more types of interesting treaties.

Reply #3 Top

Quoting Frogboy,

Also: We need more types of interesting treaties.
End of Frogboy's quote

Maybe a resupply treaty, where we can use the other civ's starbases to extend our ships' range?  I see guys asking me to declare war on the civ that's beating up on them, and I'm like, if I do, what would I do then?  They're on the other side of the galaxy from me!  It's tough to extend my reach into those other sectors sometimes.