while I do find some annoyance in certain bugs and/or unfixed issues, I am still quite happy with GC3 in general.
The tech screen upon leaving ideology shouldn't be a tough fix. Nor should having a global "don't upgrade planetary buildings by default". All have been complaints from the start.
I'll still buy a DLC which improves the game. But yeah, I get the complaints.
It's Bug A or Bug B: How many people like the "automatically upgrade planetary buildings" option on by default? You'll be happy when "Don't upgrade planetary buildings automatically" is the default. They won't.
I agree with you, it's annoying to have to remember to unclick that every colony - if you can be bothered. But Stardock wouldn't be solving a problem by doing anything about this.
It's lose, lose for Stardock. Therefore they've gone with what they'd like - which is auto-update. Hence no fix.
Agree about the tech/ideology screen. That should be fixable and doable as surely it doesn't benefity anyone.
My own gripe for something Stardock haven't bothered to really work on - increasing costs for zigzagging Ideology choices was a start, but only a start for me - is that they still call it the Ideology screen when it's quite obviously just Choices. Nothing as meaningful as actual ideology that underpins your Civilization's morality and belief systems etc which if you betray you get punished for. Just merrily zig-zag between the Benevolent, Pragmatic and Malevolent depending on the goodies you get for whatever choice and which one's better for now or "force yourself" to pick one branch and stick with it.