This mod is my second complete modification for the Sins of a Solar Empire Rebellion game and I have choosen the Wing Commander universe because never a mod from this universe was finished before. It is not a proyect from few days ago, I have been thinking about it more of one year. It is not a proyect started without any chance, I have the skills, the time and the stuff for to complete it at a small amount of time.
About the mod. Mainly it will be a three races mod. Humans, Kilrathi and Nephilim. Clearly there will three factions with them but.......the Rebel factions will add things as the Union of Border Worlds. There will be units from Black Lance and Pirates.
Stuff? mostly from the original games, Wing Commander IV, Wing Commander: Prophecy, Wing Commander: Secret Ops, Privateer 2: The Darkening and from mods as FOC Wing Commander Invasion from MayorApayne and Wing Commander Armada mods from miklosgo. A complete credits list will be published when I publish some more than text and images.
Space structures? probably the biggest challenge. At a first place, I set the mod for to use the original from SOASE but now......thanks to the stuff shared, probably I can replace many of the space structures and I can make some new, it should not be too difficult if I use the same style from the other models.
Poor and old models? I have tested the old models from the original games at SOASE and they look good. The type of shaders with lights and normal maps from this game can help a lot. I have added some cosmetic details to the models as turrets, engines, reflections and lights. Perhaps you think how there are better models around the world, perhaps yes but I have not access to them and in the amount needed for this mod, probably no. However, if you know about some models, please tell me.
New models? probably yes, not only structures. Lately I have searching the models for the Kilrathi and I am sure how I will make some variants from other models. I will show them when I complete them.
Wing Commander I and II designs? I am not sure if I will use them because they are models from other style. I will add a big ? to this.
Amount of units? mostly the same amount from the original SOASE but with more fighters and bombers.
Heroes? probably yes. But it will be the last addition.
Good motivation? when I started the mod, I did not want show nothing about it because perhaps my motivation could replaced by other things. Now I believe how I will be finished. It is a good refresh for my mind.
This is a list from the completed stuff by the moment:
Concordia-Class Fleet Carrier
Vesuvius-Class Heavy Carrier
Enterprise-Class Fleet Carrier
Waterloo-Class Heavy Cruiser
Washington-Class Heavy Cruiser
Hades-Class Quick Strike Cruiser
Midway-Class Heavy Carrier
Durango Heavy Destroyer - Fleet Carrier
C-9 Pelican-Class Utility ship
SR-51 Seahawk Scout Fighter
Caernaven Frigate - Light Frigate
Ranger Carrier - Long Range Frigate
Southampton Destroyer - Siege Frigate
Tallahassee Cruiser - AntiFighter Frigate
Hercules Colony Shuttle
Shuttle Marines - Corvette
HF-66 Thunderbolt VII
F-27 Arrow V
Empire of Kilrah:
Hvar'kann MK II
Bhantkara - Fleet Carrier
Concom - Utility ship 0
Ralaxath - Utility ship 1
Fralthi Carrier - Heavy Frigate
Fralthi Cruiser - Mine Layer
Kilrathi - Starbase Constructor
Kamrani Heavy Corvette - Envoy ship
Vaktoth Fighter - Scout ship
Kamrani Corvette - Light Frigate
Rakshaal Carrier - Long Range Frigate
Ralarrad Light Destroyer - Siege Frigate
Kamekha Carrier - Antifighter Frigate
Kilrath Colony Ship
I have added to the right from some of the units, the original unit replaced by them.
I will not create a moddb section by the moment but I will publish screenshots and videos when proceed.