Greetings folks!
One of the things I like is to have End game last a wee bit longer. One suggestion is to add 2 more techs between say Phasors (or any 2nd to last tier weapon or defense) and Doom rays. The jump from 16 dmg to 24 is really noticeable but it would last longer and be a smoother transition if we had a tech or two on the end of each of the Age of Ascension trees. This would of course prolong the game and some here may not want that.
Another suggestion would be to have a separate tab/page in the Govern menu dedicated only to Starbase management. From there I would go and assign what shipyards I can designate as 'sponsors' and ones I do not want to 'sponsor' at all. You list ship yards on one side and there would be two breaks, Yes sponsor or NO Sponsor. From there on the other half you can designate what bases are sponsored by what shipyards.
I am sure this is no small act and the work involved is extensive. It would go a long way to being more intuitive to how to manage your Empire and Starbases which is what Gal Civ is all about. I was thinking as an alternative is a button in the Shipyard screen that is simple and says Sponsor starbases, either check box it or not.
I say because I was talking to my friend who was complaining about how his primary military production shipyard was clogged with constructors. I explained to him that you can simply cancel them and put your ships in but he had none that. He simply didn't want his main production yard involved. The process of NOT having constructors from that yard is kinda tedious. You have to go to each starbase and tell it not to pull from that yard. The idea is good and I love the sponsor system we have but a main govern page to manage how and what yards in our Govern screen would help new players. My friend is a long long time Gal Civ Player and for him to complain kinda surprised me.
Anyway, thanks for a Great update Stardock!