Preparedness Center OP

I built a preparedness center linked with a planetary defence system and the colony capital, giving it level 4 which boosted my planetary resistance to over 400%, making it unassailable (not complaining because it was a fringe word on the Yor border and they couldn't take it even after several waves of transports!) but yeah this building needs the nerf bat, especially because it's a tier 1 unlock.

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only the tile bonuses are broken. the building in it self is fine (and even a bit weak imho, compared to the other ideology early buildings)