Uh... that's a GLOWING review by RPS standards. The only thing they complain about is the lore not being pushed enough.
I'm actually really surprised, because RPS usually glorify simplicity and emergent game design, instead of "wealth of content" games like FE:LH (for which they usually just go with "mish-mash of mechanics not tied together = bad"). But obviously FE:LH dodged that bullet - or should I say pulled it off perfectly?