The controversial thing about Rebellion has always been the titans. As it is now, titans will always be rebuilt at the level it was destroyed at, a measure that attempts to prevent serious games from turning into a "Whoever loses their titan last wins" game. However, for many single players who prefer long games, this also turned the late game into a painful grind as the AI keeps rebuilding powerful level 10 titans every ten or twenty minutes.
After helping out the Sins of a Galactic Empire mod with its titan spawning system, it occurred to me that there is a relatively easy way to change this mechanic however. This prompted me to make a minimod for my Enhanced 4X Mod that would destroy a titan the instant it was built... only to then spawn a new one at the same planet, which will always be level 1. It maybe a crude method, but besides giving extra XP to any enemies that happen to be in the gravity well at the time, it works pretty well. Thus, I figured this would be popular with many other players, so I've decided to release this as a stand alone mod.
*Terms of reuse: Any mod may use the contents of this mod in whole or in part, and may modify it as they wish, provided they put my name and a link to the Enhanced 4X Mod in the credits section of their website, readme file, and any other appropriate locations.