oh ok thanks. but now i have another question.. i've always Created a custom map for each mod that i play, just so i have many, over 100, planets to play with in my games. I've never used the "galaxy Forge" thing, not that i know of; that is.
SO i change the artifacts in a "custom made game" in the ".galaxy" file?
oh dang, well, i havent been able to find the ".galaxy file". I'm working from harpo's reference files for 1.041. I've looked in the GameInfo/ Galaxy ScenarioDef file. Havent seen anything else in Game Info that looks like a Galaxy file. I didn't see anything about Artifacts in the galaxy.manifest either. Also looked in the 4 "galaxy" files under the window folder... didn't find anything about artifacts there either.
I don't mean to be stupid, but i can't locate any galaxy file anywhere in the text files harpo has been so kind to convert for us to use in making mods.
shoot, did you mean for me to look in the.... lets use the huge single system random map as an example... "C:\program files (x86)\Steam\steamapps\common\sins..rebellion\Galaxy\Huge...Map.galaxy" file for the correct artifact thingie? sorry for using the super cool term "thingie" but it works for so many things. haha Ok, so i found the artifacts line, "PlanetArtifactDensity" . I changed it from .15 to .25 ... that means the map will generate artifacts in 25% of the planets in the huge map, yes?
Now, i made a master copy of the original huge single random map and i replaced the original map with th eone i made the changes to. That si what i should be doing, yes?
If i'm writing too much, i'm sorry. i'm new to this and do not know yet how detailed my answers can be on here.
Thanks for everyone's patience.