Personally I never use mines myself,
I can't really disagree on the mines at all. They just aren't very fun in my opinion. Now I've got some thoughts on the Plague race that might work as a mine
going back to the siege unit, maybe giving them a bit more health hull and shield wise would help a bit, maybe a bit more armor too, though again the issue pops up with them going directly for the planet instead of the structures/modules around the planet.
They would act more like the pirates siege frigates and attack the planet until it is destroyed then go after the structures. Of course a human could micro them to the task.
Starbases, I can understand not wanting to do them right away, but just make sure they have the null points for weapons that way they are usable at least, Can't really test the effectiveness if they don't fire again after I load a saved game. It's confusing to find there abilities but once I know which ones are which I got no problem.
I'm hoping to attach the starbase soon or inbetween waiting for other items to progress. At a minimum I could add in the points to atleast make the model servicable in game.
About the last model I send you, the incomplete one, I can send the complete one but that's if your gonna use it, of course I also gave you a candidate super weapon model which you are free to add on too and make it more mean looking or as the Nephilim canon shape, make it more angelic like, tries to sort of duplicate that kind of look with the rings though it didn't come out quite like I wanted, I just could figure out how to do it exactly.
Check out the latest build. I did a little smoothing on this guy and put it is as the Nephilim Capital Support ship. I think it looks pretty cool.