pantheon team selection HORRIBLE

you cant be serious? 4 players, 2 with 90%  and 86% wins respectably, the other 2 with 57% and 18% wins, this happens to me ALL THE TIME! Come on! Why does it matter if one team is assassin and the other is General? MAKE THE STATS COUNT. Very unfair, and since no one plays custom games anymore, Pantheon is (or was) my only way to find a game somewhat quickly. Now, I've just decided this game is over for me unless this is fixed. Thanks for reading this, and Demi is a great game BTW just needs fixed in some areas

2,220 views 13 replies
Reply #1 Top

It happens because most of the good players aren't retarded and went with generals.

As for the good players who went assassins? They're just masochistic, but they are out there and you can get in game with one sometimes. ;)

Reply #2 Top

There never was a team selection, first comes -> first plays

It is stupid that everyone can see the player info before game starts, a lot of people are quitting because of bad teammates or good opponents. Never seen such shit in any other ranked game!!!!!

Reply #3 Top

Dude. Don't play pantheon. Problem solved. They're enough games in custom.

Reply #4 Top

We need a random team function like in WCIII.

Reply #5 Top

Which is greater my fear and respect for TB or my love for QoT... >.>

Reply #7 Top

Quoting Teseer, reply 6
TB fear. Hands down.
End of Teseer's quote

You don't know me very well do you?

Reply #9 Top

There is lot of good players in general side, u just dont play at the same time as them. When i try pantheon i see lot of good players with nice %.

Reply #10 Top

Win percentage for Generals in the current pantheon epoch are bloated to hell.

 

There's a reason for this.

 

Can you guess what the reason is?

Reply #11 Top

because clearly generals are balanced.

lols


seriously if they just made it so minions gave gold / exp to the other team when they are killed, it would be a lot more balanced because suiciding minions into demigods / towers would be less viable.

Reply #12 Top

Quoting ShakeNBake, reply 11



seriously if they just made it so minions gave gold / exp to the other team when they are killed, it would be a lot more balanced because suiciding minions into demigods / towers would be less viable.
End of ShakeNBake's quote

/fuckingagree.

Maybe make them only worth gold/exp when a certain distance away from a General.

I just think its lame as hell when someone can summon a wave of 1k+ hp minions and right click someone and sit happily out of harms way.

Reply #13 Top

Agreed. I've always thought they should at least give experience, maybe not gold. (That way the squishies like QoT, TB, DA, and Reg can kill  minions for xp even though they can't hold a lane against a general)