Why, when you summon idols, use skills like bite, fireball, spit, pentinence etc, does your demigod:
1. stop and cancel previous move orders, particuarlly annoying when summoning idols, generals on the run will cancel their move order and just stand there after summoning often to die because they havent realised are no longer moving.
2. loose lock on target, even if your using one of those skills on the target (ie you will not continue to chase and AA)
Surely it would not require alot of scripting to make the demigods continue their previous orders after using skills such as these, and i am annoyed at how many times i have lost a kill or been killed due to the above.
Another fix would be to allow demigods to cast on the run and prevent them stopping altogether when casting.
Anyone else frustrated with this?
Exx