Is there a lot of waiting in your Demigod experience?

So, this has been my experience so far today.

Fire up demigod, oh boy, it's patched up and ready!

Select "multiplayer -> parthenon" ... okay, we will wait about a minute and a half

while it does... something.

Select "Fight".

Wait for a few minutes.

Decide to read a book.

Connect to a few people.

Have them all leave.

Watch nothing happen.

Hit  back. Wait.

Finally get the main internet screen to come back up.

Press fight.

Wait.

Oh, what's this? fifteen minutes later, I am joining a match, oh boy!

Match starts.

Two people drop right away.

Oh boy.

 

And mind you, your computer is stuck just looking at the "wait to connect" screen while

you are waiting to connect. I know you can hit shift tab to chat on impulse, but no one

is chatting!

 

I have been trying to play for a half an hour now, and I am getting tired of looking at

the bland and useless frozen interface.

 

5,435 views 10 replies
Reply #1 Top

Agreed.  Same thing with me.  I've been on for ..oh...... 8 hours and MAYBE played 5 matches.  ughhh.

Reply #3 Top

Have to admit, experiencing pretty much exactly what you're saying... Not so much the dropped players, because I haven't been in a game for them to drop, since it's mostly stuck at connecting.

 

And the menu button hanging... Is currently keeping me from even opening the game.

Reply #5 Top

what is this? how can a professional company be OK with this and release it as a final product? Imagine all companies doing this. Why is it ok for game companies to do this? Just bought empire total war before this, same thing there. broken AI, crashes etc etc.

 

very unproffessional

any other product would give us our money back and a new working one :/

 

but the game kicks ass during the few moments it works, as empire total war does. It's just a shame for us consumers.

Reply #6 Top

Yep...I press a button and it takes 10 minutes of waiting before it responds again. My computer is really good, too. Most other games I am always the first to load. I have yet to successfully play online because the game stops responding when I hit go.

Reply #7 Top

Same, i've played 2 games 1 2v2 other 2v4(with ai's) other then that its wait wait wait wait, can't even alt tab or it crashs.

Abit amazed they released it like this really.

Also i've been getting alot of slow downs, crashs, pauses.

this on a i7 920, gtx280.......

Not impressed.

Reply #8 Top

Imagine all companies doing this.
End of quote

All companies do do this. Name me one RTS-like game that has come out bug free on its very first day.

Reply #9 Top

All thank gamestop for this... releasing the game early so SD has to scramble to get their servers online on their day off. Now granted I think there would still be these issues even if everything executed normally, but not nearly to the same magnitude. Frogboy mentioned earlier that their servers were being bombarded by tens of thousands of pirates, so I suppose you can thank them as well. Long story short, the engines of DG are decent, but just werent designed for the added stress imposed by unforseen factors.

I really dont see what the pirates have to gain (if indeed pirates are bogging down the servers). Stardock is trying to make a gaming world where people dont need to fiddle with DRM. My question for the pirates of the world (the ones who seemingly want to bring all software to its knees) is why would you want to create hassle for a company thats not out to get you? Why not focus your attention on poorly made games with fancy DRM from giant corporations that just want to squash you out of existance? It makes no sense to inhibit a small software company that just wants to make products better for all including those who wouldnt pay for them.

Ultimately would it be beneficial to have no software? Not much good computers would do without software of any kind. Further, not much good for pirates if they no longer have anything to pirate. It just seems kinda pointless to bite the hand that feeds so to speak.