Can someone tell us, in plain English, what the patch will do exactly for play balance. Specifically, what will the final 1.1 do for Fighters/Bombers/Carriers, as 1.09 we think there are just way to many SK, and Flak seems to do little to prevent this, so the majority of our fleet ends up behing SC.
And any other play balance changes you think all the "stats" listed will change the game.
1. You must use some type of mixed fleets now, and carriers most likely will be part of the mix. A pure spam of one type of ship, even carriers, will lose you the game against an equally skilled opponent. However, you can still beat up less skilled opponents using whatever ship spam you prefer.
2. Vasari RA rushing is not as powerful as it once was.
3. TEC is a little more competitive than they used to be -- though possibly still weaker than Advent endgame, it is not as bad as it used to be.