Soooo, I play with a custom civ with the Altarian tech tree and the +10% PQ ability. Along with the Biosphere Something thingy (+3PQ) and the Good ethics Paradise Tech thingy (another +10% PQ), most of my planets are pretty sweet. I already had 3 23+ PQ planets (one of them's a 30) which I tried to make as profitable as possible to cover my smaller reasearch focuses planets. And then...
...there cameth the Dread Lords. On a PQ 39 planet, about halfway between my and the Arcean's respective borders. With the Super Warrior ability, I was rather well equiped to take on the lone 170 damage 12 hp fighter that orbited the planet. I think the Dread Lords also have that ability and I don't know what actually happens when two races with first strike fight each other, but it doesn't matter, my hastily manufactured "fleet" of five small ships neatly disintigrate their glass cannon. Land a Transport, slaughter the 20 million Dread Lords, and look at the spoils: A (now, with my abilities) Class 42 planet, with yellow/orange/red tiles and every tile had an Industrial Sector on it, except for the two with the capital and the starport. Naturally I decomissioned it all since it would bankrupt me in a couple of months. I bought a Biosphere thingy, turning it into a Class 45. So, to summarize:
- Class 45 planet
- One Civilization Capital (!), one Biosphere Thingy
- One 100% Research tile, one 300% Food tile and one 100% Influence tile
- A veritable crapload of unused tiles.
Now, as I said, I was quite comfortable before, without excesses. My research is rather good, my economy is steady but probably noobish, and I had a few border planets focused heavily on influence, which managed to flip some other planets. But now I really don't know what to do with this monster... Since it is the most centrally located planet I have, I thought about culture bombing (woops, civ thinking, I mean influence bombing
) the living shit out of it (some Arcean and Krynn planets in the neighbourhood), but I don't know it that would actually work in this game. A super-economy planet might also be an idea, but I don't know how many farms I'd need to build, how many of the unfortunately rather weak Healing Pools I'd need to build and how many Stock Exchanges I needed to place. I din't really care with the other planets, but I really want to maximize this baby
Oh and I'm quite sure I cannot afford to make this a tech or manufacturing planet.
Oh and also: I don't really have a focused strategy in this game. My civ is mainly focused on research, has high morale, high soldiering, very high creativity (Creative ability + Creative Good = 50%?) and some luck. And the Super Warrior ability. I tried to cover all my bases, practically.
Wow long post, hope it didn't bore you and thanks for any help with this ver luxurious problem 