I have the idea the weapons we see in Beta 1 are simply conceptual, to prove out the concept of different weapon types and matching defenses - to see if they can make the multi-type weapon vs multi-type defense code work. Once they are satisfied with that, I suspect we will see some changes in weapon names and characteristic sizes, potencies, cost/bang, etc. This is all a typical approach for Stardock - Work the bugs out of the basics, then dress it up.