I modded the military ring like that:
<Stats>
<EffectType>HitPointsCap</EffectType>
<Target>
<TargetType>Starbase</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>1500</Value>
</Stats>
But that only increases the max hit points of a military base, not the current value, so that the difference is slowly filled up by repair.
Is there a way to instantly increase the current hit point amount also?