Issue: The current implementation for the Precursor Satellite colonization event offers a choice for +2 Sensors. Unfortunately this is +2 Sensor Power, which is basically zero.
Issue: This appears to only enhance sensor capability for ships and planets, I would assume it should work for starbases as well?
@Mormegil
Looking at the 1.7 stable release, looks like this fix didn't make it in. Still a flat +2 SensorPower.
File: DLC/DLC4_PrecursorWorlds/Game/DLC4_ColonizeEventDefs.xml
<Modifier>
<EffectType>SensorPower</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Colony</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>2</Value>
</Modifier>