I have an suggestion for the roadmap (to the devs) when it comes down to resources, anomaly, artifact, ship-graveyards and relics, basically everything that you can see on the map and then (imagine) you can take two things like (objects) and put them together.
Lets say A planet and a astroid, what will you get ? a planet that is cut in half but smaller and have some intresting descripton (renewing the game instead of saying 20% more hammers or 5 duranthium. (lets say unique planetary resources such as adamantium or exposed magma core or both!)
(the basic idea is to not limit what can be done and renew things by fusing two objects and create something entirely new.
Another exsample: (lets say you have visited 3 shipgraveyards and stock them up in some kind of inventory (as an object) then you gain acess to a tech that allows you to salvage the parts and restore a very special ship back to its former form using one of the the new planetary projects.
Depending on what type of project you used to restore the ship with, you can get an entirley new ship and a new special limited design in the game that is special. (in the game.)
These are some of the ideas i have at the moment. as well do not limit it to the resources but try to see it from every possible angle (this does include planets and suns even nebulas. make somthing crazy sci-fi stuff out of it.) 