I've been playing this same game now for several days including last night.
Today I see there's a small update to the game, read the notes...
Fire up my game. Within moments of going thru a new turn and loading up idle colonies to tweak them the game CTD. Reload, go thru again, CTD on a different idle colony (think it was different, seemed to get a little further but dunno if the order is always the same on a reload).
The only thing that changed with my formerly completely stable game since last night was today's patch.
It's also a little odd how when the game does crash that steam still thinks it's running and won't let it launch even though it's not in task manager.
Debug.err contents:
Debug Message: Version 1.52, Build #325, last updated on: 05-13-2015 14:11
Debug Message: Steam Build
Debug Message: Initializing data directories
Debug Message: Loading options binary
Debug Message: Initialize Prefs
Debug Message: Loading core binary
Debug Message: Core XML has been changed: No
Debug Message: Setting core data
Debug Message: Loading particles binary
Debug Message: Setting particle data
Debug Message: Registering types
Debug Message: Setting data for assets
Debug Message: Activation successful.
Debug Message: Checking virtual memory
Debug Message: Initializing event center
Debug Message: Checking for valid working directory
Debug Message: Entering WinMain
Debug Message: ******* Starting Game Shell *******
Debug Message: Command Line:
Debug Message: InitializeResources.
Debug Message: No files found matching mask C:\Users\Voqar\Documents\My Games\GalCiv3\Mods\*.gc3wsdata
Debug Message: No files found matching mask C:\Users\Voqar\Documents\My Games\GalCiv3\Mods\Campaign\*.gc3wsdata
Debug Message: No files found matching mask C:\Users\Voqar\Documents\My Games\GalCiv3\Mods\Core\*.gc3wsdata
Debug Message: No files found matching mask C:\Users\Voqar\Documents\My Games\GalCiv3\Mods\ExampleMod\*.gc3wsdata
Debug Message: No files found matching mask C:\Users\Voqar\Documents\My Games\GalCiv3\Mods\ExampleMod\Campaigns\*.gc3wsdata
Debug Message: No files found matching mask C:\Users\Voqar\Documents\My Games\GalCiv3\Mods\ExampleMod\Core\*.gc3wsdata
Debug Message: No files found matching mask C:\Users\Voqar\Documents\My Games\GalCiv3\Mods\ExampleMod\Game\*.gc3wsdata
Debug Message: No files found matching mask C:\Users\Voqar\Documents\My Games\GalCiv3\Mods\ExampleMod\ParticleScriptDefs\*.gc3wsdata
Debug Message: No files found matching mask C:\Users\Voqar\Documents\My Games\GalCiv3\Mods\ExampleMod\Text\*.gc3wsdata
Debug Message: No files found matching mask C:\Users\Voqar\Documents\My Games\GalCiv3\Mods\Game\*.gc3wsdata
Debug Message: No files found matching mask C:\Users\Voqar\Documents\My Games\GalCiv3\Mods\Text\*.gc3wsdata
Debug Message: No files found matching mask C:\Users\Voqar\Documents\My Games\GalCiv3\Factions\*.gc3wsdata
Debug Message: No files found matching mask C:\Users\Voqar\Documents\My Games\GalCiv3\Factions\LeaderBGs\*.gc3wsdata
Debug Message: No files found matching mask C:\Users\Voqar\Documents\My Games\GalCiv3\Factions\LeaderFGs\*.gc3wsdata
Debug Message: No files found matching mask C:\Users\Voqar\Documents\My Games\GalCiv3\Factions\Logos\*.gc3wsdata
Debug Message: No files found matching mask C:\Users\Voqar\Documents\My Games\GalCiv3\Factions\Portraits\*.gc3wsdata
Debug Message: No files found matching mask C:\Users\Voqar\Documents\My Games\GalCiv3\Designs\*.gc3wsdata
Debug Message: No files found matching mask C:\Users\Voqar\Documents\My Games\GalCiv3\CustomMaps\*.gc3wsdata
Debug Message: Initializing Shell
Debug Message: Initializing Fonts
Debug Message: Initializing Fonts - complete
Debug Message: Initializing Direct3D
DebugMessage: Particle Engine Created.
Debug Message: Adding DXSAS clean up function
Debug Message: Initializing device
Debug Message: DrawManager InitializeDevice
Debug Message: Creating renderer
Debug Message: Initializing Direct3D 11 Renderer
Debug Message: Creating animation core
Debug Message: Creating animation core
Debug Message: Enumerating device settings
Debug Message: CD3D11RendererSettings::Enumerate: Preferred adapteris 0
Debug Message: CD3D11RendererSettings::Enumerate: Creating DXGI 1.1 factory
Debug Message: CD3D11RendererSettings::Enumerate: Enumerating adapters
Debug Message: CD3D11RendererSettings::Enumerate: adapter enumerated
Debug Message: CD3D11RendererSettings::Enumerate: Adapter 0
Debug Message: CD3D11RendererSettings::Enumerate: Description: AMD Radeon R9 200 Series
Debug Message: CD3D11RendererSettings::Enumerate: Vender ID: 0x1002 (4098)
Debug Message: CD3D11RendererSettings::Enumerate: Device ID: 0x67b1 (26545)
Debug Message: CD3D11RendererSettings::Enumerate: SettingsLevel: 3
Debug Message: CD3D11RendererSettings::Enumerate: Dedicated Video Mem: 4271878144 bytes
Debug Message: CD3D11RendererSettings::Enumerate: Dedicated System Mem: 0 bytes
Debug Message: CD3D11RendererSettings::Enumerate: Enumerating outputs for adapter 0
Debug Message: CD3D11RendererSettings::Enumerate: 54 display modes found for adapter 0, output 0
Debug Message: CD3D11RendererSettings::Enumerate: 54 display modes found for adapter 0, output 1
Debug Message: CD3D11RendererSettings::Enumerate: adapter enumerated
Debug Message: CD3D11RendererSettings::Enumerate: Adapter 1
Debug Message: CD3D11RendererSettings::Enumerate: Description: Intel(R) HD Graphics 4000
Debug Message: CD3D11RendererSettings::Enumerate: Vender ID: 0x8086 (32902)
Debug Message: CD3D11RendererSettings::Enumerate: Device ID: 0x162 (354)
Debug Message: CD3D11RendererSettings::Enumerate: SettingsLevel: 1
Debug Message: CD3D11RendererSettings::Enumerate: Dedicated Video Mem: 67108864 bytes
Debug Message: CD3D11RendererSettings::Enumerate: Dedicated System Mem: 0 bytes
Debug Message: CD3D11RendererSettings::Enumerate: Enumerating outputs for adapter 1
Debug Message: Preferred Adapter Description:
Debug Message: Description: AMD Radeon R9 200 Series
Debug Message: Vender ID: 1002 (4098)
Debug Message: Device ID: 67b1 (26545)
Debug Message: Choosing initial renderer settings
Debug Message: Setting resolution to 1920 x 1080
Debug Message: Initializing Renderer APIs
Debug Message: (CD3D11Renderer) Initializing driver
Debug Message: CreateDeviceAndSwapChain
Debug Message: DirectX Feature Level: DirectX 11.0
Debug Message: Device SUPPORTS raw and structured buffers
Debug Message: Initializing 2d screen space effect
Debug Message: Device is now ready
Debug Message: Registering text renderer icons
Debug Message: FXManager, FXElement size: 712 bytes
Debug Message: Shell initialization complete
Debug Message: Shell Initialized
Debug Message: CGalCiv3Shell::RequestInitializationState from: Invalid to: Uninitialized
Debug Message: Loading texture atlas
Debug Message: No files found matching mask C:\Users\Voqar\Documents\My Games\GalCiv3\Screens\Atlas\*.dxatlas
Debug Message: LoadTextureAtlasIndexFromMem: LOADING TEXTURE ATLAS FILE: Screens\Atlas\Atlas.dxatlas
Debug Message: LoadTextureAtlasIndexFromMem: SUCCESSFULLY LOADED Screens\Atlas\Atlas.dxatlas
Debug Message: Finished loading texture atlas
Debug Message: Initializing PerPixelHitdata and ScreenControlFactory
Debug Message: ***** Initializing Game *****
Debug Message: OpenDirectory FAILED for directory: G:\Steam Games\steamapps\common\Galactic Civilizations III\Screens\Schema
Debug Message: Timer Frequency is 0 3427e5
Debug Message: CGalCiv3Shell::RequestInitializationState from: Uninitialized to: Initialized
Debug Message: Loading mods
Debug Message: Creating anchor win
Debug Message: Create popup manager
Debug Message: Initializing Sound
Debug Message: No files found matching mask Sfx\*.wav
Debug Message: No files found matching mask Music\*.ogg
Debug Message: Initializing bink
Debug Message: CInfluenceSystem::CInfluenceSystem size_influenceMapActual 2359296 size_influenceMapCache 2359296 size_lastTurnOwningPlayerIndex 589824 size_prevOwningPlayerIndex 589824 size_owningPlayerIndex 589824 size_isSectorChanged 9216 size_numOwnedTiles
Debug Message: Game XML has been changed: Yes
Debug Message: CGalCiv3Shell::RequestInitializationState from: Initialized to: LoadingContinentTextures
Debug Message: Creating initial screens
Debug Message: Create setup screens.
Debug Message: Creating remaining screens
Debug Message: Set mouse
Debug Message: Set update timer
Debug Message: TachyonSystem: Starting initialization
Debug Message: TachyonSystem: Initialization successful
Debug Message: TachyonSystem: Starting encrypted app ticket request
Debug Message: Initializing bink threads
Debug Message: Initializing bink sound
Debug Message: Initializing bink resources
Debug Message: Initializing bink effect
Debug Message: TachyonSystem: Successfully retrieved encrypted app ticket response
Debug Message: LoadTextureAtlasIndexFromMem: LOADING TEXTURE ATLAS FILE: Gfx\planets\generic_heightmaps\Atlas.dxatlas
Debug Message: LoadTextureAtlasIndexFromMem: SUCCESSFULLY LOADED Gfx\planets\generic_heightmaps\Atlas.dxatlas
Debug Message: LoadTextureAtlasIndexFromMem: LOADING TEXTURE ATLAS FILE: Gfx\planets\custom_heightmaps\Atlas.dxatlas
Debug Message: LoadTextureAtlasIndexFromMem: SUCCESSFULLY LOADED Gfx\planets\custom_heightmaps\Atlas.dxatlas
Debug Message: LoadTextureAtlasIndexFromMem: LOADING TEXTURE ATLAS FILE: Gfx\planets\custom_base_heightmaps\Atlas.dxatlas
Debug Message: LoadTextureAtlasIndexFromMem: SUCCESSFULLY LOADED Gfx\planets\custom_base_heightmaps\Atlas.dxatlas
Debug Message: CInitializationGfxListener::OnLoadContinentsTextureTailA
Debug Message: CInitializationGfxListener::OnLoadContinentsTextureTailB - All continent per-pixel data is now available
DebugMessage: *********DXDiag info follows.*********
System Info
Time: 12/21/2015, 09:21:55
DirectX Version: DirectX 11
Machine Name: VOQAR-PC
Operating System: Windows 7 Professional 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.150525-0603)
Languages: English (Regional Setting: English)
System Manufacturer: To Be Filled By O.E.M.
System Model: To Be Filled By O.E.M.
BIOS: BIOS Date: 07/13/12 17:20:06 Ver: 04.06.05
Processor: Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz (8 CPUs), ~3.5GHz
Physical Memory: 16384MB RAM
Page File: 8265MB used, 24290MB available
Windows Dir: C:\Windows
Display Info
Display device 1:
Device Name: \\.\DISPLAY1
Card Name: AMD Radeon R9 200 Series
Manufacturer: Advanced Micro Devices, Inc.
Chip Type: AMD Radeon Graphics Processor (0x67B1)
DAC Type: Internal DAC(400MHz)
Key Device: Enum\PCI\VEN_1002&DEV_67B1&SUBSYS_04701043&REV_00
Display Memory: 3817 MB
Current Display Mode: 1920 x 1080 (32 bit) (60Hz)
Monitor Name: Generic PnP Monitor
Monitor Max Resolution:
Driver Name: aticfx64.dll,aticfx64.dll,aticfx64.dll,aticfx32,aticfx32,aticfx32,atiumd64.dll,atidxx64.dll,atidxx6
Driver Version: 8.17.0010.1429
Driver Date: 12/4/2015 10:45:12
DirectX Acceleration Enabled: Yes
Display device 2:
Device Name: \\.\DISPLAY2
Card Name: AMD Radeon R9 200 Series
Manufacturer: Advanced Micro Devices, Inc.
Chip Type: AMD Radeon Graphics Processor (0x67B1)
DAC Type: Internal DAC(400MHz)
Key Device: Enum\PCI\VEN_1002&DEV_67B1&SUBSYS_04701043&REV_00
Display Memory: 3817 MB
Current Display Mode: 1920 x 1080 (32 bit) (60Hz)
Monitor Name: Generic PnP Monitor
Monitor Max Resolution:
Driver Name: aticfx64.dll,aticfx64.dll,aticfx64.dll,aticfx32,aticfx32,aticfx32,atiumd64.dll,atidxx64.dll,atidxx6
Driver Version: 8.17.0010.1429
Driver Date: 12/4/2015 10:45:12
DirectX Acceleration Enabled: Yes
Sound info
Sound device 1:
Description: Speakers (5- Logitech USB Headset)
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: USB\VID_046D&PID_0A44&REV_0127&MI_00
Manufacturer ID: 65535
Product ID: 65535
Driver Name: USBAUDIO.sys
Provider: Microsoft
Driver Version: 6.01.7601.18208
Driver Date: 7/12/2013 03:40:58
Type: WDM
Other Drivers:
Acceleration Level: 1
Cap Flags: 0
Min/Max Sample Rate: 0, 0
Sound device 1:
Description: Speakers (Realtek High Definition Audio)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0892&SUBSYS_18497892&REV_1003
Manufacturer ID: 1
Product ID: 100
Driver Name: RTKVHD64.sys
Provider: Realtek Semiconductor Corp.
Driver Version: 6.00.0001.6482
Driver Date: 10/18/2011 04:53:14
Type: WDM
Other Drivers:
Acceleration Level: 1
Cap Flags: 0
Min/Max Sample Rate: 0, 0
DebugMessage: *********END dxdiag info.*********
Debug Message: TachyonSystem: Starting authentication request
Debug Message: CInitializationListener::OnSetContinentsPerPixelDataTail
Debug Message: CGalCiv3Shell::RequestInitializationState from: LoadingContinentTextures to: CreatingContinentData
Debug Message: Popup Manager Update: Unhiding TitleWnd
Debug Message: CInitializationGfxListener::OnCreatingContinentsTail
Debug Message: CInitializationListener::OnSetContinentsDataTailA
Debug Message: CInitializationListener::OnSetContinentsDataTailB
Debug Message: CGalCiv3Shell::RequestInitializationState from: CreatingContinentData to: DoneCreatingContinentData
Debug Message: TachyonSystem: Successfully retrieved authentication response
Debug Message: TachyonSystem: Starting profile request
Debug Message: TachyonSystem: Successfully retrieved profile response
Debug Message: TachyonSystem: Profile response successful (emailValidated: 0, emailUISuppressed: 0)
Debug Message: TachyonSystem: Successfully retrieved server identity response
Debug Message: TachyonSystem: Server identity response successful (build: 2015-11-17 16:44:45 72b7759, identity: tachyon-services-live, url: galciv3-api-tachyon.stardock.net)
Debug Message: Popup Manager Update: Unhiding SaveLoadWnd
Debug Message: LOADING GAME: C:\Users\Voqar\Documents\My Games\GalCiv3\Saves\\Main.GC3Sav
Debug Message: Popup Manager Update: Unhiding LoadingWnd
Debug Message: CInfluenceSystem::CInfluenceSystem size_influenceMapActual 2359296 size_influenceMapCache 2359296 size_lastTurnOwningPlayerIndex 589824 size_prevOwningPlayerIndex 589824 size_owningPlayerIndex 589824 size_isSectorChanged 9216 size_numOwnedTiles
Debug Message: Save Version: 214 Original BUILD_VERSION_STRING: 1.5 Original BUILD_NUMBER: 323
Debug Message: Save Version: 214 BUILD_VERSION_STRING: 1.5 BUILD_NUMBER: 323
Debug Message: Save Original Platform: Steam
Debug Message: Game Loaded.
Debug Message: StartGame 0.000000
DebugMessage: TemplateListBoxScrollBarVerticalSBSlider setting size 16 x 0
Debug Message: Popup Manager Update: Unhiding MainGameWnd
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
Debug Message: Building tech tree for node: IconianEngineeringTech
Debug Message: Building tech tree for node: IconianColonizationTech
Debug Message: Building tech tree for node: IconianWarfareTech
Debug Message: Building tech tree for node: IconianCommunicationsTech
Debug Message: Send MainMapGfxEventTypeLoadingQueueTail
Debug Message: OnMainGameWndInitialize Handled
Debug Message: OnLoadingQueueTail 8.080960
Debug Message: OnInitializationComplete 0.496999
Debug Message: OnInitialized 0.003110
Debug Message: SetAITrigger
Debug Message: Started Skirmish
Debug Message: Start AI Process
Debug Message: IGC3Player::RequestProcessPendingMovement initiate FinishPendingMovement playerID 0
Debug Message: IGC3Player::GetAndClearClickedTurn 0
Debug Message: RequestEndTurn PlayerObjectID 0, Turn #141
Debug Message: IGC3Player::RequestEndTurn playerID 0
Debug Message: IGC3Player::GetAndClearClickedRequestEndTurn 0
Debug Message: CPlayerSystem::IterateCurrentPlayer to 1
Debug Message: IAIOpponent::UpdateAIMovePhaseJob PlayerID 2
Debug Message: Fleet Destroyed. [ID 13660]
Debug Message: IAIOpponent::UpdateMovePhase 2
Debug Message: IGC3Player::RequestProcessPendingMovement initiate FinishPendingMovement playerID 2
Debug Message: IGC3Player::GetAndClearClickedTurn 2
Debug Message: RequestEndTurn PlayerObjectID 2, Turn #141
Debug Message: IGC3Player::RequestEndTurn playerID 2
Debug Message: IGC3Player::GetAndClearClickedRequestEndTurn 2
Debug Message: CPlayerSystem::IterateCurrentPlayer to 2
Debug Message: IAIOpponent::UpdateAIMovePhaseJob PlayerID 4
Debug Message: IAIOpponent::UpdateMovePhase 4
Debug Message: IGC3Player::RequestProcessPendingMovement initiate FinishPendingMovement playerID 4
Debug Message: IGC3Player::GetAndClearClickedTurn 4
Debug Message: RequestEndTurn PlayerObjectID 4, Turn #141
Debug Message: IGC3Player::RequestEndTurn playerID 4
Debug Message: IGC3Player::GetAndClearClickedRequestEndTurn 4
Debug Message: CPlayerSystem::IterateCurrentPlayer to 3
Debug Message: IAIOpponent::UpdateAIMovePhaseJob PlayerID 6
Debug Message: Fleet Destroyed. [ID 14061]
Debug Message: IAIOpponent::UpdateMovePhase 6
Debug Message: IGC3Player::RequestProcessPendingMovement initiate FinishPendingMovement playerID 6
Debug Message: IGC3Player::GetAndClearClickedTurn 6
Debug Message: RequestEndTurn PlayerObjectID 6, Turn #141
Debug Message: IGC3Player::RequestEndTurn playerID 6
Debug Message: IGC3Player::GetAndClearClickedRequestEndTurn 6
Debug Message: CPlayerSystem::IterateCurrentPlayer to 4
Debug Message: IAIOpponent::UpdateAIMovePhaseJob PlayerID 8
Debug Message: IAIOpponent::UpdateMovePhase 8
Debug Message: IGC3Player::RequestProcessPendingMovement initiate FinishPendingMovement playerID 8
Debug Message: IGC3Player::GetAndClearClickedTurn 8
Debug Message: RequestEndTurn PlayerObjectID 8, Turn #141
Debug Message: IGC3Player::RequestEndTurn playerID 8
Debug Message: IGC3Player::GetAndClearClickedRequestEndTurn 8
Debug Message: CPlayerSystem::IterateCurrentPlayer to 5
Debug Message: IAIOpponent::UpdateAIMovePhaseJob PlayerID 10
Debug Message: Fleet Destroyed. [ID 14062]
Debug Message: Fleet Destroyed. [ID 14063]
Debug Message: IAIOpponent::UpdateMovePhase 10
Debug Message: IGC3Player::RequestProcessPendingMovement initiate FinishPendingMovement playerID 10
Debug Message: IGC3Player::GetAndClearClickedTurn 10
Debug Message: RequestEndTurn PlayerObjectID 10, Turn #141
Debug Message: IGC3Player::RequestEndTurn playerID 10
Debug Message: IGC3Player::GetAndClearClickedRequestEndTurn 10
Debug Message: CPlayerSystem::IterateCurrentPlayer to 6
Debug Message: IAIOpponent::UpdateAIMovePhaseJob PlayerID 12
Debug Message: CMobileListener::CMobileObjEvent_InitiateEjectShipsFromStation station 7850
Debug Message: EjectShipsFromStation
Debug Message: PlaceShipOnMap. tileX 269 tileY 348
Debug Message: Fleet Created. [PlayerID 12] [FleetID 14116]
Debug Message: Fleet Destroyed. [ID 14116]
Debug Message: IAIOpponent::UpdateMovePhase 12
Debug Message: IGC3Player::RequestProcessPendingMovement initiate FinishPendingMovement playerID 12
Debug Message: IGC3Player::GetAndClearClickedTurn 12
Debug Message: RequestEndTurn PlayerObjectID 12, Turn #141
Debug Message: IGC3Player::RequestEndTurn playerID 12
Debug Message: IGC3Player::GetAndClearClickedRequestEndTurn 12
Debug Message: CPlayerSystem::IterateCurrentPlayer to 7
Debug Message: IAIOpponent::UpdateAIMovePhaseJob PlayerID 14
Debug Message: CMobileListener::CMobileObjEvent_InitiateEjectShipsFromStation station 7851
Debug Message: EjectShipsFromStation
Debug Message: PlaceShipOnMap. tileX 189 tileY 178
Debug Message: Fleet Created. [PlayerID 14] [FleetID 14117]
Debug Message: CMobileListener::OnDecommission shipOrFleet 11553
Debug Message: CMobileListener::OnDecommission shipOrFleet 11652
Debug Message: IAIOpponent::UpdateMovePhase 14
Debug Message: IGC3Player::RequestProcessPendingMovement initiate FinishPendingMovement playerID 14
Debug Message: IGC3Player::GetAndClearClickedTurn 14
Debug Message: RequestEndTurn PlayerObjectID 14, Turn #141
Debug Message: IGC3Player::RequestEndTurn playerID 14
Debug Message: IGC3Player::GetAndClearClickedRequestEndTurn 14
Debug Message: CPlayerSystem::IterateCurrentPlayer to 8
Debug Message: IAIOpponent::UpdateAIMovePhaseJob PlayerID 16
Debug Message: IAIOpponent::UpdateMovePhase 16
Debug Message: IGC3Player::RequestProcessPendingMovement initiate FinishPendingMovement playerID 16
Debug Message: IGC3Player::GetAndClearClickedTurn 16
Debug Message: RequestEndTurn PlayerObjectID 16, Turn #141
Debug Message: IGC3Player::RequestEndTurn playerID 16
Debug Message: IGC3Player::GetAndClearClickedRequestEndTurn 16
Debug Message: CPlayerSystem::IterateCurrentPlayer to 9
Debug Message: IAIOpponent::UpdateAIMovePhaseJob PlayerID 18
Debug Message: CMobileListener::OnDecommission shipOrFleet 12664
Debug Message: IAIOpponent::UpdateMovePhase 18
Debug Message: IGC3Player::RequestProcessPendingMovement initiate FinishPendingMovement playerID 18
Debug Message: IGC3Player::GetAndClearClickedTurn 18
Debug Message: RequestEndTurn PlayerObjectID 18, Turn #141
Debug Message: IGC3Player::RequestEndTurn playerID 18
Debug Message: IGC3Player::GetAndClearClickedRequestEndTurn 18
Debug Message: CPlayerSystem::IterateCurrentPlayer to 10
Debug Message: IAIOpponent::UpdateAIMovePhaseJob PlayerID 20
Debug Message: CMobileListener::CMobileObjEvent_InitiateEjectShipsFromStation station 7854
Debug Message: EjectShipsFromStation
Debug Message: PlaceShipOnMap. tileX 68 tileY 68
Debug Message: Fleet Created. [PlayerID 20] [FleetID 14118]
Debug Message: IAIOpponent::UpdateMovePhase 20
Debug Message: IGC3Player::RequestProcessPendingMovement initiate FinishPendingMovement playerID 20
Debug Message: IGC3Player::GetAndClearClickedTurn 20
Debug Message: RequestEndTurn PlayerObjectID 20, Turn #141
Debug Message: IGC3Player::RequestEndTurn playerID 20
Debug Message: IGC3Player::GetAndClearClickedRequestEndTurn 20
Debug Message: CPlayerSystem::IterateCurrentPlayer to 11
Debug Message: IAIOpponent::UpdateAIMovePhaseJob PlayerID 22
Debug Message: IAIOpponent::UpdateMovePhase 22
Debug Message: IGC3Player::RequestProcessPendingMovement initiate FinishPendingMovement playerID 22
Debug Message: IGC3Player::GetAndClearClickedTurn 22
Debug Message: RequestEndTurn PlayerObjectID 22, Turn #141
Debug Message: IGC3Player::RequestEndTurn playerID 22
Debug Message: IGC3Player::GetAndClearClickedRequestEndTurn 22
Debug Message: OnStartTurn
Debug Message: SetAITrigger
Debug Message: Improvement Destroyed. [ID 13976]
Debug Message: Improvement Destroyed. [ID 13719]
Debug Message: Improvement Destroyed. [ID 14069]
Debug Message: Improvement Destroyed. [ID 13500]
Debug Message: Improvement Destroyed. [ID 13781]
Debug Message: Improvement Destroyed. [ID 13858]
Debug Message: Improvement Destroyed. [ID 13462]
Debug Message: Improvement Destroyed. [ID 13103]
Debug Message: Improvement Destroyed. [ID 13735]
Debug Message: Improvement Destroyed. [ID 13143]
Debug Message: Improvement Destroyed. [ID 13070]
Debug Message: Improvement Destroyed. [ID 14090]
Debug Message: Improvement Destroyed. [ID 13071]
Debug Message: CreateModifier: modId 4317 lifetime 0 duration -1 modifierObjectID 14143
Debug Message: ProcessQueuedResearch pPlayerID 0
Debug Message: Player 0 CompleteResearch tech Advanced Logistics originalResearcher 1
Debug Message: Research Complete [PlayerID 0, Advanced Logistics]
Debug Message: Improvement Destroyed. [ID 13149]
Debug Message: Improvement Destroyed. [ID 13606]
Debug Message: Improvement Destroyed. [ID 13512]
Debug Message: ProcessQueuedResearch pPlayerID 2
Debug Message: Player 2 CompleteResearch tech Extreme Colonization originalResearcher 1
Debug Message: Research Complete [PlayerID 2, Extreme Colonization]
Debug Message: CreateModifier: modId 4308 lifetime 0 duration -1 modifierObjectID 14151
Debug Message: ProcessQueuedResearch pPlayerID 8
Debug Message: Player 8 CompleteResearch tech Ion Drive originalResearcher 1
Debug Message: Research Complete [PlayerID 8, Ion Drive]
Debug Message: ProcessQueuedResearch pPlayerID 20
Debug Message: Player 20 CompleteResearch tech Interstellar Trade originalResearcher 1
Debug Message: Research Complete [PlayerID 20, Interstellar Trade]
Debug Message: CPlayerSystem::EndTurn m_currentTurnPlayerIndex = 0
Debug Message: CPlayerSystem::StartTurn m_currentTurnPlayerIndex = 0
Debug Message: CTurnListener::OnCopyWorkerBufferToActual turnState = InNewTurnJob
Debug Message: OnNewTurnJobComplete
Debug Message: OnAllNewTurnJobsComplete
Debug Message: Start AI Process
Debug Message: EjectShipsFromStation
Debug Message: PlaceShipOnMap. tileX 156 tileY 99
Debug Message: Fleet Created. [PlayerID 0] [FleetID 14154]
Debug Message: EjectShipsFromStation
Debug Message: PlaceShipOnMap. tileX 191 tileY 163
Debug Message: Fleet Created. [PlayerID 0] [FleetID 14155]
Debug Message: Turn Complete. Duration=7410 ms
Debug Message: SoundSystem Error: MilesEvent: An asset requested by an event was not found in memory. : GC3_SFX_Bank/UI/NOTIFICATION_PING
Debug Message: Fleet Destroyed. [ID 14109]
Debug Message: IAIOpponent:
ickResearch [Mil = 7020.000, Grow = 168.000, Tech = 208.000, Dip = 60.000, Exp = 1824.000, Wlth = 160.000, Inf = 336.000, Fort = 270.000, Log = 1.000, Score = 12856.000] Researching Kinetic Augmentation
Debug Message: Popup Manager Update: Unhiding ResearchContainerWnd
Debug Message: Popup Manager Update: Unhiding GameMenuWnd
Debug Message: Popup Manager Update: Unhiding OptionsWnd
Debug Message: Popup Manager Update: Unhiding MainGameWnd
Debug Message: Popup Manager Update: Unhiding PlanetWnd
Debug Message: Popup Manager Update: Unhiding GameMenuWnd
Debug Message: Popup Manager Update: Unhiding SaveLoadWnd
Debug Message: Game Saved.
Debug Message: Popup Manager Update: Unhiding MainGameWnd
Debug Message: Popup Manager Update: Unhiding PlanetWnd
Debug Message: Popup Manager Update: Unhiding PlanetWnd
Debug Message: Popup Manager Update: Unhiding DomesticWnd
Debug Message: Popup Manager Update: Unhiding PlanetWnd