I'm getting a crash when starting a new map since 1.5, with no error when launching the game, and the debug log says nothing helpful to me. The last bit is
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
Debug Message: Building tech tree for node: ZamphEngineeringTech
Debug Message: Building tech tree for node: ZamphColonizationTech
Debug Message: ERROR: GetTranslation() failed
Debug Message: ERROR: GetTranslation() failed
Debug Message: ERROR: GetTranslation() failed
Debug Message: ERROR: GetTranslation() failed
Debug Message: ERROR: GetTranslation() failed
Debug Message: ERROR: GetTranslation() failed
Debug Message: Building tech tree for node: ZamphWarfareTech
That custom tech tree is somehow causing the crash, as games start correctly when it isn't being used, but the rest of the mod works. The 1.5 update broke something. If it matters, I split the custom tech tree into 4 separate xml files - but that was working fine in 1.4
Did they change something under the hood?