No apologies needed.
My issue is that if there were any chance of delayed sabotage from a captured ship, the only reasonable response (obviously my opinion) is to never ever capture any ships, just destroy them immediately. I don't see a lot of play value there.
I envision having self destruct capabilities on all my ships, military and civilian, as part of the present implementation. No captured ships for you! And that fits my battle philosophy. My crew is not allowed to surrender as a matter of policy. As a player, I would have to insist on having that option. I would hate having my ships used against me, and not in a good way. I am not sure what good it is doing anyone to have a capture mechanism if I can envision a game where no one allows themselves to be captured.