I mean, it's in the title. The research queue is deadest (grammar 2 stronk) horse ever at this point but there is no actual post for it, it seems. So here, add this, it's kinda stupid that it's not in the game since pre alpha. I can't even imagine testing this game without having it the entire time and not once thinking, "Man, micro managing this research tree is f'ing atrocious!"
And I assume the multiplayer mod support is planned but, there are loads of modder's who are taking anti-matters into their own hands, stop holding them back please.
That and all my star bases should be able to mine in addition to w/e they are doing. /wrist
Also, someone posted about the 1 turn cap on manufactoring and I agree that you shouldn't be able to exceed that. But with regards to ship yards, can I please sponsor multiple with one planet even if it's at a huge penalty? Sometimes my manu capital is producing enough raw manufatoring to build every single item in every single shipyard or planet in one turn... Yes hammers roll over, but when you have that much it's completely meaningless for them to roll over because the item you are building next turn.... well you know.
TL;DR.
Manual research Queue, MP mod support, and sponsorign multiple ship yards with an apporpriate penalty.