I'm loving this game. I thank the devs for making one of the best 4x Space Strategy games, in my mind. I'm definitely recommending it to my buddies. I have a few suggestions that I think would add even more fun and complexity to the game:
A chance for ships to escape in battle. Sometimes my scout ships get jumped while exploring and there's nothing I can do about it. Faster Than Light allows for engagement and then for a ship to bide its time while its engines power up and get away. I think it would be nice to allow for ships to escape due to better engines, maneuverability or cloaking ability/subterfuge.
Some more technologies would be nice:
-Hacker drones that can introduce chance to disable or impair certain ship functionalities, or even turn guns on friendlies for x amount of time.
-More drones in general. Space Faring civilizations will probably use a lot of robotics in ship-to-ship combat. Cutter drones, mine drones, tractor beam drones (that weigh down ships).
-Mine fields. The ability to mine an area of space and countermeasures for this.
-Tractor beams/tethers that can be launched to slow down enemy ships or dampen their inertia
-Marine frigates that allow for boarding and takeover of ships in the middle of battle
-EMP/Ion weapons that disable shields and electronics
-Ability to set ship's tactical behavior in combat (aggressiveness, guard, flank, focus fire, etc.)
Your thoughts? Thanks.