In the latest update the values for the life support components have been change, however now any life support beyond Environmental Support is worthless. Because the costs increase while the net effect stays the same.
|
Stats |
Deltas |
|
Build Cost |
Mass |
Range |
Maintenance |
|
BC/mass |
BC/Range |
Range/Mass |
MC/Mass |
MC/Range |
Basic Life Support |
4,00 |
6,00 |
6,00 |
0,00 |
|
0,67 |
0,67 |
1,00 |
0,00 |
0,00 |
Environmental Support |
10,00 |
6,00 |
9,00 |
0,00 |
|
1,67 |
1,11 |
1,50 |
0,00 |
0,00 |
Stellar Support |
24,00 |
8,00 |
12,00 |
0,25 |
|
3,00 |
2,00 |
1,50 |
0,03 |
0,02 |
Deep Space Support |
52,00 |
10,00 |
15,00 |
0,50 |
|
5,20 |
3,47 |
1,50 |
0,05 |
0,03 |
Support Field Generator |
111,00 |
12,00 |
18,00 |
1,00 |
|
9,25 |
6,17 |
1,50 |
0,08 |
0,06 |
Stasis Field Generator |
235,00 |
14,00 |
21,00 |
2,25 |
|
16,79 |
11,19 |
1,50 |
0,16 |
0,11 |
So if you research upto the Statis Field Generator you pay 10 times the build cost per mass while the range per mass stays at 1.50. And it is not only the build cost that increase, the maintenance also goes up.
Possible change to makes the range per mass at least goes up.
|
Stats |
Deltas |
|
Build Cost |
Mass |
Range |
Maintenance |
|
BC/mass |
BC/Range |
Range/Mass |
MC/Mass |
MC/Range |
Basic Life Support |
4,00 |
6,00 |
6,00 |
0,00 |
|
0,67 |
0,67 |
1,00 |
0,00 |
0,00 |
Environmental Support |
10,00 |
7,00 |
9,00 |
0,10 |
|
1,43 |
1,11 |
1,29 |
0,01 |
0,01 |
Stellar Support |
24,00 |
8,00 |
12,00 |
0,25 |
|
3,00 |
2,00 |
1,50 |
0,03 |
0,02 |
Deep Space Support |
52,00 |
9,00 |
15,00 |
0,50 |
|
5,78 |
3,47 |
1,67 |
0,06 |
0,03 |
Support Field Generator |
111,00 |
10,00 |
18,00 |
1,00 |
|
11,10 |
6,17 |
1,80 |
0,10 |
0,06 |
Stasis Field Generator |
235,00 |
11,00 |
21,00 |
2,25 |
|
21,36 |
11,19 |
1,91 |
0,20 |
0,11 |
You would still pay more than 30 times the build cost per mass, but the range per mass would increase by 90%.
Fixes in the xml.
For the Environmental Support change the Value for Maintenance from 0 to 0.1
<Stats>
<EffectType>Maintenance</EffectType>
<Target>
<TargetType>Ship</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>0.1</Value>
</Stats>
For all the life support modules change the Value for the ShipRangeMass to the appropriate value.
<Stats>
<EffectType>ShipRangeMass</EffectType>
<Target>
<TargetType>Ship</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>6</Value>
</Stats>