The last two days I played a game of the opt-in to beta 1 in a large galaxy setting and want to share some observations.
Bug 1: Shipyard crash
In mid game, having 20-30 planets, I could not add sponsors to shipyards any more - the game would crash every single time for any shipyard I went to and clicked "add sponsor" in the lower left screen. It worked before I had too many planets, so I guess the problem is the number of planets to choose from is too large?
Bug 2: Free ship upgrades
What also stopped working correctly was the ship upgrading (individually designed ship -> individually designed ship): I could upgrade the ships, but the displayed costs were not subtracted... I could upgrade my entire fleet of 40-50 ships for free.
Bug 3 (minor): Planetary improvement glitch
The second or third tier population growth facility ("Fertility Clinic"??) displayed the wrong build time in the planet screen building queue: something like "3483749283211" weeks instead of "2" (which was the correct time, being correctly executed and being correctly displayed in upper right menu of the build times of all available planetary improvements).
Comment 1: Unique planetary improvements
Buildings like the Hyperion shrinker or Hyperion support should take effect for all your shipyards, not only the one to which the planet having the improvement is linked. It should thus become a galactic wonder or something similar. The reason: If I have only the 2 above mentioned improvements on 2 different planets, I need 3 different ship designs: on one planet I can build a design with extra space, on one with extra range (want to have it in the name, so I don't mix up fleets later on and loose that bonus), and one design for the rest of the shipyards. That is so much work, that it's no fun. Make it a galactic achievement, build it somewhere, get the bonus everywhere and then forget about it.
Comment 2: Doubling of unique bonus giving structures
Is it intentional, that I can build a "second" Research Coordination Center after the first one goes away when I upgrade it (to Omega Research center)? Same thing for Colonial Hospital - I can have it again, if the first one becomes something higher tier ("Fertility clinic"??). I think that this behavior was not intended.