Found a couple of bugs in SoaSE Rebellion version 1.52
One has a reproduction steps if required.
Playing as Vasari Rebel.
1. Starbase Mobilization.
Very confusing description in the info card for this, it states that if you have another Starbase in a system that you are jumping another Starbase too - then the other Starbase is disabled. You cannot jump a second Starbase to a planet that already has one at all, so I don’t understand the info card. I think it should mention the fact that the jumping Starbase will be debuffed on arrival.
I tested this with all ships, super weapons and Starbase upgrades, with a Phase Gate at the departure point and a valid destination point and there is no way to get two Starbases in the same system. (other than a Star and that did nothing other than the normal Starbase debuff).
This leads me to the second bug with Starbase Mobilization.
The game states (on screen) that ‘you cannot enter hyperspace because you already have a Starbase at that gravity well’. when there is no Starbase at the destination.
To reproduce: This will happen after you first jump a Starbase, from that point any other Starbase you attempt to jump (without a valid phase lane) will keep on saying ‘you cannot enter hyperspace because you already have a Starbase at that gravity well.’ (even if you don't) instead of just saying ‘no valid phase lane.’.