Ive played through LH games a few times, killing Yithril/Gilden/Tarth a bunch and conquering a dozen wildlands. Very commonly I play Umber and get Lilith Serrata; the lv1 Urxen archer.
I was just recently playing a game and had the option of picking her again and just before I clicked the button I realized a few things.
I have never since the release of FE gotten a bow better than the venomous shortbow, and that only once months ago. Must have gotten close to a thousand items by now and beaten well over a dozen wildlands, very commonly with a lv 12 Lilith Serrata running around with an Igni shortbow, having very little effect on battles. I hear there's a pretty good thunder bow out there but Ive never seen it, only ever found Igni and venomous shortbows.
Beyond AOE for bows and a teleport(assuming no air magic), there's nothing that assassins can do a warrior cannot. Critical damage is a nice mechanic and all but it seems kinds silly for a class to put all their hopes into critical strikes. Ultimately its still just a dps class, just like warriors. Vital strike seems weak and basically just a convoluted Lethal.
Unless I get an Indestructible chestpiece like I have a few times, I never use Plate due to its terrible initiative costs so chainmail is the heaviest armor any of my characters wear.
Accuracy is not an important stat in any way; there are no units with dodge high enough that accuracy is necessary to murder them, sometimes I build such units but the AI never does. Even if the AI did build such a unit, its pathetically easy to give every unit you build like +30 accuracy from improvements (more with commander, who increases accuracy just as much for entire armies). So an accuracy champion is pointless.
All this adds up too Assassins feeling underdeveloped and unnecessary. But ive heard no complaints from others on the forum so maybe its just me or my playthroughs have been subtly assassin unfriendly.
Anyone use assassins effectively? Do they feel different to warriors? Commonly find any good bows/knives?