Everyone's welcome, but if someone wants to make a mod that totally screws up the balance, there's no point in pressing them not to do it. It's their mod!
Titans have point defense (yes they're huge, but then so are star-bases) and there's no reason that capitals and SBs couldn't have a weaker equivalent.
You could always decrease the accuracy v.s. strikecraft; or if you use say capital-ship or composite damage type for the PD then you could set a different accuracy rating (or leave it at the ~10% it's already at). Then the Akkan's TU becomes even more valuable.
The point is to make things a bit more "interesting" and hopefully give both caps and SBs a bit more resilience. If nothing else, it could somewhat mitigate Bomber Spam (**Vasari**
), particularly if, say, the weaker carrier or support caps get better point defense.
ETA: just wanted to add as a WWII example, no battleships were ever lost to bombers while under fighter escort IIRC. The Yamato and her escorts took quite a pounding; with 150 (11) AA guns and even a special "Beehive" shell for her main guns; against 400 planes in 12 waves she was toast, but I can only imagine how things might have turned out if she had a fighter escort.
FOr comparison, the Battle of Midway gives a better example of how AA batteries, damage control, and the quality of crews, planes, and gunners all taken together could affect things. The first wave of B-17s missed the Japanese fleet entirely; none of the US torpedo bombers hit; yet a third of the Japanese fighter losses were due to the base's AA batteries, rather than the fighters.
Unescorted bombers should be torn apart by a few fighters/cap. ships alone; unescorted capital ships are in deep s**t against anything more than a couple of squads, barring extreme quality difference.