Recently bought myself a new gaming rig and thought I would put it through it's paces.
After a few tweaks in the coremaps.xml file I've kicked off a game with around 15 AI opponents on a 20 X 15 map.
Overall performance is pretty good : takes around 30 seconds to load up the save game, and there's a 8-9 second delay at the end of each turn, but apart from 1 CTD I've seen no issues
The game itself is awesomely epic :- 20 hours in and I've seen less than a quarter of the map, and only met 2 AI so far (and I'm NOT turtling...)
Growth in my settlements is a bit of an issue as the Prestige bonus may as well not exist, and I need to slow down research rates in my next run through as I'm about 75% of the way through the tech tree now.
Having GREAT fun though - some piccy's on the links below.
Shout up if any questions!
https://www.dropbox.com/s/7g35sdvjhcp46pu/Game%20details.jpg
https://www.dropbox.com/s/dn0ys0gjpzh7bn4/Map%20screenshot.jpg
https://www.dropbox.com/s/1kpasr9zei4umfz/Scoreboard%20-%20Turn%20237.jpg
If you want to follow the same experiment, my xml file is here
https://www.dropbox.com/s/hcdn58xl5w1r22v/CoreMaps.xml
To install :
Go to "My documents" folder
My Games -> Fallen Enchantress -> Mods
(Not sure if this step necessary) Make a new folder - I called mine "bigmaps"
Drop the coremaps.xml file in there
When you next load the game, make sure "enable mods" is ticked in the options settings - you may need to restart the game
After that - when you start a new game you will have 2 more size options on the custom map setting -> "Bigger" for 12X10, and XLarge for 20X15
I'll get round to some tidying of labels, adding more options and further balancing of pace eventually - want to see how this pans out a bit longer first