That is definitely a step in the wrong direction. What makes a game fun is to have different kinds of unbalanced items and having the opponents find away around them. This includes the player also. It seems the game is getting put on medication. Nothing that says, "Holy Crap".
the opponents DON'T find a way around them. it's a lobotomised AI that drools all over you while you search for new strategies to rape it slightly harder next time.
constant patching and rebalancing is healthy to gameplay. there's always something new to discover, now you have an incentive to go do it.
on topic, the inability of demons to scale to their original size seems to make tghem a bit weak. especially since the descriptions weren't properly updated last i checked, and it said cyndrum elementals could grow to size 9, although they couldnt