I usually don't pay close attention to the damge each weapon delivers, but in one game I made a custom unit with the strongest bow available (listed as having a damage of 12). In combat, the archer armed with that bow was causing only 1-3 point of damage per shot.
Is the difference between listed damage (12) vs. actual damage (1-3), the result of adjustments for the opponents abilities, resistence, etc...or is it like an AD&D dice roll, where the weapon can cause anywhere from 1-12 points of damage?
Thanks!