First of all, congrats on the release. It looks great.
Some of the issues I mentioned prior to this release still exist. The big ones:
1. Tactical battles still hang. I've been noticing the hangs happen after an archer plays.
2. Event scheduling is still clumsy. Tech notifications still step on city building and unit design. Turn cycles still do not behave correctly.
3. In city building, often building two units or improvements triggers a new turn, despite the turn just changing.
4. Cursor click on units on the map is not reliable. It seems like the unit is highlighted but it will not respond to destination clicks. However, if the unit icon in the list on the left is clicked, the unit responds correctly.
5. Spell balance seems off. Fire is more powerful than anything. Water seems the weakest. Need one more offensive spell in Water and Air in particular.
Good luck.