So after playing some games in the beta, and now after the official launch I have (only) one big complaint.
Normally I would try to back a thread like this up with more raw data/numbers, but my gut instincts tell me I am right on this.
Namely the pacing of the game seems to be pretty off, especially the balance between research and production pacing.
Every game I notice that I am going through the research tree to fast, even when I barely focus on research itself. It is most noticable when you compare it to the amount of time it takes to construct buildings, vs the time it takes to finish a research path.
Especially the later tiers of the research trees are being researched too fast. It should not take me equally long as building a dragon den, as it will take me to research all the other paths in the last tier of civilization tree.
I recommend either adding several extra tiers, but keeping the same amount of techs.
Or substantially increasing the research cost of the later techs. I think the research cost of techs increases linearly, while it probably should be increasing exponentially (more cities, bigger cities, better buildings).
Are other people experiencing the same issue?