Three friends and me have been playing a lot of Rebellion over LAN lately. It's been a blast, but we have been consistently experiencing a crash during the late game. It has happened with a multi-star map, but also with single stars. It has happened with large fleets enabled, but also with normal fleets enabled. I wonder if it's happening during one of the auto saves.
We can't help but wonder if it's being caused by the lesser Phantom or Intel Core processors or the machine with only 4 GB of memory. To that end, we are doing some testing (have another one lined up in about an hour from now).
Two of the computers: i7 2 GHz processors (2630), quad core with hyper threading, 8 GB of DDR3 memory, and the GeForce 460M (1 GB of video memory).
One of the computers: Phenom II 965 BE 3.4 GHz processor, quad core, 16 GB of DDR3 memory, and the ATI HD 5770 (1 GB of video memory).
One of the computers: Intel Core 2 Duo 1.86 GHz processor (6320), 4 GB of DDR2 memory, and the ATI Radeon HD 5670.
The crashes are referencing a mini dump and I recently sent three dump files (from three different games) to Stardock Support for their review. Hopefully the dump files will help them determine the cause.