Ok, I really do love this game, I got it a long time ago and have played it on and off, but there have been a few, ever present problems for me.
The space battles just don't cut it. Often I really can't tell who's shooting and whose shot with beam weapons. Missiles and mass drivers will fly up, stop when the get to their target, and then blow up a second later. A cannon that faces one way will shoot behind itself. Armour and MD are just different coloured shields.
The ship design also never turns out as well as I think it will. You just...slap some parts on and it's actually pretty hard for me to make the design look good or original. It is also not quite as in-depth as I'd like. For example, has anyone heard of the game Star ruler? In that game, you have for example power generators, a bridge, life supoort, ammo caches, and how big these things are actually makes a difference. The downside is you can't change the actual shape of the ship, you can't really chose where subsystems go and all the ships look pretty much the same, not to mention pretty bad graphics. However, you have so much design flexibility. If you want you can do a load of research into one weapon type, construct a massive ship with a massive weapon and use it as a death-star. Give your life-support systems an emergency generator so that the crew doesn't die if main power is disabled in combat, or if you want just make the ship a drone.
My point: I'd really like to see a sort of combination of these two games: what I feel Galactic Civ should have been. I'd really like to see this game modernised, even though I love it as it is anyway. Give us sins of a solar empire battles, more complex design options and have all those options mean something. Then I will place Galactic Civilizations at the top f my game pile. So, does anyone else have some ideas for Galactic Civs 3? Does everyone hate me for dissing this game? Please reply!