In playing the latest patch (.90), I've noticed a few things:
1) Mines are still invincible to damage, detection, and conversion. (this is likely a known issue)
2) The Artifact "Phase Accelerator" (I *think* it is that one, it it supposed to reduce Antimatter cost by 50% when jumping) seems to be making my jumps cost 150 AM.
3) In most cases, the bonuses from abilities or research are factored into the display card info -- however, this is not the case with Titans performing the antimatter research (Cooldown Period, specifically) -- as well as the TEC Merc Armor and Weapon upgrades. Is this as-designed, or something that will possibly (C-bug!) be gotten to before release?
Other than that, things seem to be moving along nicely! The dwarf planet attributes are a nice change of pace from Asteroid (I wouldn't mind seeing them have a second fortification upgrade that would bring them just beyond Novalith-able 
Dav