It would REALLY be nice if an auto move button that stops all casting could be put in the game.
90% of the time if you hit auto combat (NOT AUTO RESOLVE!) to watch the battle, but not have to move it yourself, you lose 50-300 mana that was completely pointless.
Most fights you can just attack with melee or ranged, no need to cast 50 spells, or fireball 1 creep.
Also in auto combat, melee units skip 3-4 turns,while your heroes are casting, they don't move at all until the opponents are in melee range.
In this same vein, Auto resolve puts all the damage on the last unit in your group, So you need to have tanks there, but to make them the last unit you have to continually move them out of the group, then back. Can it be coded so auto resolve hits tanks first, UNLESS the army being attacked is ranged? Or an easier way to arrange army formations.