Yeah, I've just been basing this off what I've gathered from youtube videos, posts, and the sins wiki. Could someone explain the abilities of the Coronata? I know it can conquer planets, but that's it.
Certainly! The Coronata is a strong support ship. Its first ability, Subjugating Assault, is both powerful and weak at the same time, and it is a bit unconventional from other abilities. If you click on the ability, it is toggled on - click on it again, it is toggled off. While it is active, each shot from the ship depletes six anitmatter (at level one - at level two, it uses only five anitmatter, and so on and so fourth) and decreases the damage output by 40% (35% at level two, 30% at level three, and 25% at level four. Each time an enemy ship is hit, there is a small chance that the ship hit comes under the control of your empire, but this only applies to frigates and corvettes.
The second ability is a passive called Suppression Aura. Even at level one, it is quite debilitating - it reduces damage output from enemy ships by 25% (30% at level two, and the pattern continues) and it even slows down enemy ships by 33% (43% at level two, 54% at level three and 67% at level four). It effects just about everything, so it is a good idea to throw your Coronata into the midst of a battle.
Unity Mass is powerful, but not as much as the TRT. Unity Mass, at level one, damages a capital, structure, or another titan for 1,000 damage at level one (plus an additional 500 for each new level in Unity Mass), plus some additional damage to enemy ships surrounding the targeted ship (though it is not much - 50 I think at level one, and an additional 5 each level.)
Repossession is its level six ability, and it is very powerful. Target an enemy planet, and it becomes yours - end of story. At level two, it just uses slightly less antimatter and there is a 33% cost reduction for planet infrastructure.