Things that make it better whatever high or low res monitor you use:
User interface scaling.
Change fonts for easy reading.
Movable ui elements.
Be able to change place of tooltip and snap to mousepointer option.
I don't think there's anything wrong with the current interface elements. Though I suppose there is always room for improvement.
Speaking of the interface, it appears that Sins doesn't lock the screen - if you have multiple monitors, the game won't restrict your mouse inside its full screen window. Kind of annoying when you can't scroll to the right.
Mow Mow I started a thread about this please reply to it
People actually use edge scrolling with Sins?
With the way the game zooms to the cursor, edge scrolling is pretty unnecessary.
thats alot of zooming.
I personally do not use edge-scrolling but I also do not do a lot of micro or hot-keying either. In response to Biffa's other thread I do not believe the text is a big issue. The screen layout already automatically adjust depending on resolution (think like an accordion) and is fairly efficient as it stands. Is there room for improvement, sure. Does it need to be completely redesigned? I personally do not think so.
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