No strategy is required, save the AI strategy of building six military labs, then researching and building the Novalth Cannon.
Forget the huge fleets of old. I tried this strategy, I had to have 7 mil labs not 6, before I could research but not build the cannon because I was informed that my faction had exceeded the allowed capacity for this weapon.
This occurred in SSE Rebellion.
Sorry if I posted to the wrong thread.
But this early introduction (about the time I colonize my third or fourth system!), only to be threatened with the most powerful
weapon in the game, with no way to research planetary shields.
The cannon used to be one of the last military research projects available.
And to me this is a major flaw in SSE Rebellion, I hope someone from Stardock sees this, because this is the corrective action
that I would like to see implement before the Cannon can be researched;
1. All faction military tech must be first researched;
2. All faction Defense tech must be researched;
3. then cannon research permitted
this would allow time for expansion, development, and research
Thank You