Ahem, thanks for the feedback.
I can assure you that the AI does, in fact, know how to play the game.
If you want to participate in the beta, I would ask you to try to behave in a civil manner. This is a beta, we're looking for feedback and suggestions -- not abuse. If you are looking for a complete AI, I suggest a completed game.
Ahem, ahem.
Completed game like WoM? Just joking
This is a feedback Frogboy, and if you dont like it - that's no my problem, ok? I've got another things to do exept of testing.
Anyways, if you don't see suggestions in this post, here it is:
1) 900% - it's just nosence. Better to give more units/resources to the ai at the start.
2) AI should take into account bonuses in the city, not just build improvements (for example, if AI have 10000 gildar, it must forget about merchant)
3) AI should have good threat detection/reaction mechanism. (Mages is a great thereat you know)
4) AI must have some goals. The first goal - survive at all cost.
5) AI should always react on player units.
6) AI should get his cities back.
7) AI should group his champions.
and so on... I thought you will get this conclusions from my post easily. It seems that i was wrong.