Ever since a friend of mine and I figured out how to mod, we've been tweaking Sins and other mods constantly. A while back we decided to roll some of our changes into our own new races that we would play in LAN games. Originally, I just took ships from other mods as this was a personal mod only. I'm now in the process of conducting a major revision of my mod and decided I'd take a swing at putting in my own ship and structure models. I'm a six year veteran of Blender, though the term veteran is most likely too complimentary. I can handle moddeling just fine. I haven't, however, tried to get a ship model into sins yet, nor do I have a clue where to begin with texturing, which is my biggest hang-up. I'd love to share the ideas that went into the mod with the community, but I need to complete my own content before I can release it, and so here is the request:
Is there anyone with the time/interest/capability of texturing any models I create, and if necessary helping me get them into Sins? This mod ever seeing the light of day is dependent on that. If anyone is interested in helping/learning more about the mod, leave a reply to this post, or PM me. Any contribution will be fully recognized in any release. Thanks!